Cyberlaw
In the fight's fierce intensity, discover your true identity.
Battle your way to justice as the cyborg Robocop, in this Gameboy top-down shooter journey, arming yourself with powerful Cobra Assault Cannons or relying on your steadfast Auto 9 gun against the heartless and poorly engineered ED-209s.
Your mission unfolds as you ascend to the 95th floor of the OCT building, where your ultimate adversary... Dick Jones …plots to put the lives of 2 million people at risk. You won't admit defeat... but will you admit your true identity and overcome your directives?
Features
- Art: Cyberlaw features cute 16x16 versions of your favourite characters from Robocop, and backgrounds of 160x144, the game being single and for the Gameboy.
- ED-209s: These iconic enemies have enemy AI that allows them to look for the player and shoot them. "You have twenty seconds to comply."
- Stairs: The ED-209's mortal enemy, they cause them to trip, fall and ultimately hurt themselves.
- Auto 9 Gun: A linear weapon that stuns ED-209s (great for killing humans).
- Cobra Assault Cannon: A powerful explosive weapon that one-shots ED-209s, who also drop these beasts.
Controls
- Select - Alt / Z / J / Shift
- Back - Ctrl / K / X
- Pause - Enter
- Shoot - Alt / Z / J
- Up - Up Arrow / W
- Down - Down Arrow / S
- Left - Left Arrow / A
- Right - Right Arrow / D
Who made the game?
Catarina Fuscaliuc | Ivan Emídio | Izadora Chiamulera | Mariana Martins
Powered by Universidade Lusófona.
Status | Prototype |
Platforms | HTML5 |
Authors | not, SharkSeller, Ivan Emidio |
Genre | Shooter |
Tags | cyberlaw, Game Boy, indie-game, robocop, Singleplayer, Top down shooter |
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